On Fri, 16 Jan 2004 20:00:59 +0100 Roland Scheidegger <[EMAIL PROTECTED]> wrote:
> ok, here's another attempt, which uses an external dxtn library (patch > against current Mesa cvs trunk). > > There is a new configuration option to enable the s3tc extension even if > the external library is not available (useful for games such as nwn, > ut2k3 which use precompressed textures), though maybe it doesn't belong > in that configuration section. You should probably not enable this Looks ok to me for now. I'm planning to split the "Quality" section into "Texture" and "Color Reduction" since it was getting pretty long in the radeon drivers. In the other drivers the "Quality" section could remain until it grows bloated there too. ;-) [snip] > The external library is just hooked in with dlopen/dlsym stuff - not > sure how portable this is. As portable as DRI itself. dlopen is used to load the 3D drivers in libGL. [snip] > > Roland > Felix ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel