On Fri, 2004-01-23 at 03:45, Michel DÃnzer wrote: > On Fri, 2004-01-23 at 02:28, Michel DÃnzer wrote: > > > > [...] (works with current libGL): > > Actually, most if not all textured apps spew > > [driAllocateTexture:577] unable to allocate texture > > all over the place and seem to fall back to software rendering. In > contrast to the other problem, this doesn't occur on R100. Reverting > Ian's commit from Wednesday doesn't help.
But reverting Mesa/src/mesa/drivers/dri/common/texmem.c to revision 1.3 does. Keith, any idea what's up there? -- Earthling Michel DÃnzer | Debian (powerpc), X and DRI developer Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel