after setting LIBGL_ALWAYS_INDIRECT=1
glxinfo shows
OpenGL version string: 1.5 Mesa 6.0
but doesnt show all extensions necessary for OpenGL 1.5

An application only checking for GL_VERSION 1.5 would probably fail.

Any idea what would happen with libGL.so / libGLcore.a from different versions
of XFree86 / DRI and/or different vendors (nvidia) on the client/server machines?

"indirect" extensions (libGL.so from DRI):
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.5 Mesa 6.0
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture, 
    GL_ARB_point_parameters, GL_ARB_shadow, GL_ARB_shadow_ambient, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, 
    GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, 
    GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_copy_texture, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_pixels, GL_EXT_polygon_offset, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, 
    GL_EXT_vertex_array, GL_APPLE_packed_pixels, GL_ATI_texture_mirror_once, 
    GL_ATI_texture_env_combine3, GL_IBM_texture_mirrored_repeat, 
    GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_NV_blend_square, 
    GL_NV_texgen_reflection, GL_NV_texture_rectangle, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, 
    GL_SGIX_shadow_ambient

Mesa extensions (libGL.so from an older build of mesa):
OpenGL vendor string: Brian Paul
OpenGL renderer string: Mesa X11
OpenGL version string: 1.5 Mesa 6.0
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_imaging, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow, 
    GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, 
    GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, 
    GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, 
    GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture, 
    GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements, GL_EXT_fog_coord, 
    GL_EXT_histogram, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, 
    GL_EXT_paletted_texture, GL_EXT_point_parameters, GL_EXT_polygon_offset, 
    GL_EXT_rescale_normal, GL_EXT_secondary_color, 
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, 
    GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side, 
    GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array, 
    GL_APPLE_packed_pixels, GL_ATI_texture_env_combine3, 
    GL_ATI_texture_mirror_once, GL_HP_occlusion_test, 
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
    GL_MESA_pack_invert, GL_MESA_program_debug, GL_MESA_resize_buffers, 
    GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, 
    GL_NV_fragment_program, GL_NV_light_max_exponent, GL_NV_point_sprite, 
    GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, 
    GL_NV_vertex_program1_1, GL_SGI_color_matrix, GL_SGI_color_table, 
    GL_SGI_texture_color_table, GL_SGIS_generate_mipmap, 
    GL_SGIS_pixel_texture, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, 
    GL_SGIX_pixel_texture, GL_SGIX_shadow, GL_SGIX_shadow_ambient, 
    GL_SUN_multi_draw_arrays


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