I've just noticed geartrain seems to be broken on r200. I'm pretty sure it worked some days ago (and for a moment I thought it would be my fault, because this application indeed causes material fallbacks - but it looks like it's something else). With LIBGL_ALWAYS_INDIRECT=1, nothing is drawn at all now. Strange.
I see the same behavior for direct rendering, but indirect rendering looks fine. It looks like the color buffer isn't being cleared. Have there been any changes that should impact that lately? The strange thing is the geartrain seems to be the only thing that behaves this way. Weird...
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