I'm no expert, but with mtex dose more TMUs help? If so you should try with the patch, I have had 6 enabled with no problems or use.
Also how can I help get this patch commited? I can run test programs. The patch should be in list arcives dated... Sat, 3 Jan 2004 00:30:35 +0100 Sun, 4 Jan 2004 14:50:34 +0100 --- Chris Ison <[EMAIL PROTECTED]> wrote: > I have found something disterbing about DRI and was hoping you would be able to give > a solution. > > It turns out, through recent QuakeForge changes, the DRI is faster in multipass > rendering than > with multitexture (mtex) rendering. The same method, and with no alteration to the > code, with > nVidia drivers in linux shows mtex is faster. > > It was also shown that mtex rendering was faster in windows with the same code than > multipass > using ATI catalyst drivers, and for nVidia, with the difference being from 10 to 30% > performance > improvement overall with multitexture compaired with multipass rendering. This test > was done > showing consistant results with several machines, multiple runs, and same process > runs > (switching mtex of and on in the same process). This was also seen in linux for > nVidia. > > Can you please suggest anything that could improve performance in DRI so that > multitexture is > faster than multipass as seen with nVidia in linux, and nVidia and ATI in windows. > > > Thanks in advance > Chris Ison __________________________________ Do you Yahoo!? Yahoo! Finance: Get your refund fast by filing online. http://taxes.yahoo.com/filing.html ------------------------------------------------------- SF.Net is sponsored by: Speed Start Your Linux Apps Now. Build and deploy apps & Web services for Linux with a free DVD software kit from IBM. Click Now! http://ads.osdn.com/?ad_id=1356&alloc_id=3438&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel