Hi, I just tested the latest drivers(two hours old, maybe? :)) and everything works great, except the vesa FB console problem. glxgears reports only 200fps and consumes 100%cpu, so i guess it still uses software rendering. tuxracer works perfectly, but slowly(compared to the old VIA driver and xfree 4.2). I have about 10fps. gl screensavers works generally fine, some of them do not - they are too slow. glxinfo reports Yes to DRI usage. I have Twister K, CPU 1500MHz slowed down to 500(tuxracer works something-like-playably only on 1500, on 500 about 2-3fps, but i don't undestand why is it so cpu-dependent, it must use hw rendering, before new drivers it was approx. 0.5fps on sw rendering) Great job, guys, and thanks a lot! Ondra Kotaba Czech Rep. Felix Kühling wrote: Hi, The Savage driver now works on SavageIX (and probably Savage3D and SavageMX) with 3D acceleration. I just committed the last few pieces to the savage-2-0-0-branch. There are a few known issues left to sort out:- flat shading (Savage IX uses the first vertex's color instead of the last one's) - Textures (several problems with texture environments and wrapping modes) Adventerous people with Savage3D/IX/MX hardware are welcome to test it. ;-) Regards, Felix ------------------------------------------------------- SF.Net is sponsored by: Speed Start Your Linux Apps Now. Build and deploy apps & Web services for Linux with a free DVD software kit from IBM. Click Now! http://ads.osdn.com/?ad_id=1356&alloc_id=3438&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel |
- [Dri-devel] SavageIX with with 3D accel Felix Kühling
- Ondra Kotaba