--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> Hmm, the savage driver uses GLuint when it actually means a 32 bit word
> in the register definitions. Where does int32_t come from? Would it be
> the right type to use in that case? Is there also a uint32_t?

They come form the standard C header file <inttypes.h>

I was using the GL int types in the mesa tree too until I found out about
<inttypes.h>. I changed the code over to use intypes. What you don't want to do
is drag the X types into the mesa tree, then you'll need the X header files to
build mesa.

=====
Jon Smirl
[EMAIL PROTECTED]

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