On Tue, 2004-04-06 at 00:33 +0200, Felix KÃhling wrote:

> I can't test it right now, but IIRC the radeon drivers even limit the
> size of antialiased points to 1. This seems to be compliant with the
> specs, but wouldn't it be nicer to draw antialiased points as software
> fallbacks and not limit their size (beyond the mesa limits, if there are
> any), if the hardware doesn't support point antialiasing?

specs of what? the hardware? Any kind of workaround would be a great
feature indeed! if it's possible in software that would be ok to for me
and all other users now unable to properly use a few very nice model
apps. If not the DRI people, who can I contact about this for a
workaround? the mesa developer? can I configure mesa in some way to skip
hw acceleration for points? would this theoretically even work?

And yes I understand the fault is not dri's and not the application
developer, but the hardware. (correct this if I'm wrong)





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