On Tue, 2004-04-06 at 00:33 +0200, Felix KÃhling wrote: > I can't test it right now, but IIRC the radeon drivers even limit the > size of antialiased points to 1. This seems to be compliant with the > specs, but wouldn't it be nicer to draw antialiased points as software > fallbacks and not limit their size (beyond the mesa limits, if there are > any), if the hardware doesn't support point antialiasing?
specs of what? the hardware? Any kind of workaround would be a great feature indeed! if it's possible in software that would be ok to for me and all other users now unable to properly use a few very nice model apps. If not the DRI people, who can I contact about this for a workaround? the mesa developer? can I configure mesa in some way to skip hw acceleration for points? would this theoretically even work? And yes I understand the fault is not dri's and not the application developer, but the hardware. (correct this if I'm wrong) ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id70&alloc_id638&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel