Hi,
For some time i haven't been paying much attention to dri development. I'm need to do some work now but I'm little lost. From my little investigation I presume that situation looks more less like this.
* 3d driver development was moved to mesa tree, bu it needs dri tree in order to compile.
Yes.
* Drm was moved to it's own module and it's developed there not in old place in xc module and not in dri/drm subdirectory in mesa tree.
Yes.
* DDX driver is still in xc module.
Yes.
Is there a plan to make 3d driver compile without dri tree? If so is it going to be completely removed?
There is a plan, of sorts. Even after the drivers build completely within the Mesa tree, the stuff under lib/GL/mesa won't be able to completely go away. It is still needed to build the server-side libGLcore.a.
What about DDX driver and DRI extension? Is it going to be moved somewhere? XOrg or freedesktop's xserver trees? Maybe both?
All of the server-side "stuff" and the client-side glue (i.e., libGL.so) will stay in DRI CVS. Basically, the only stuff that's going to move out of DRI CVS is the stuff that isn't tied to / dependent on X.
BTW: I have local mirror (CVSup) of dri's cvs repository but drm module isn't there. I presume because it's not in 'dri' collection. If I'm right, can somebody add it?
I'm not sure who the right person is to do that...
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