Hi
today after update srcs from cvs trunk (Mesa, drm and xc )

got this error on foobillard 2.9, I send gdb of the bug in debug.txt
file.

thanks
-- 
Sérgio M. B.
(gdb) run
Starting program: /usr/local/bin/foobillard
[Thread debugging using libthread_db enabled]
[New Thread 16384 (LWP 7262)]
usage: foobillard [--option [<arg>]]
  options:
--player1 <arg>
     arg=ai|human set player1 ai/human
--player2 <arg>
     arg=ai|human set player2 ai/human
--p1 <arg>
     arg=ai|human set player1 ai/human
--p2 <arg>
     arg=ai|human set player2 ai/human
--name1 <arg>
     set name of player1
--name2 <arg>
     set name of player2
--8ball
     8ball pool game
--9ball
     9ball pool game
--carambol
     carambol billard game
--snooker
     snooker billard game
--tablecolor <arg>
     table color in C-style hex notation <0xrrggbb>
--edgecolor <arg>
     edge color in C-style hex notation <0xrrggbb>
--framecolor <arg>
     frame color in C-style hex notation <0xrrggbb>
--chromeblue
     blue table with chrome edges
--goldgreen
     green table with gold edges
--goldred
     red table with gold edges
--blackwhite
     balck table with white frame
--blackbeige
     beige table with balck metal
--tablesize <arg>
     table size (length) in foot (default=7.0)
--lensflare
     turn on lensfare
--nolensflare
     turn off lensfare
--poslight
     use positional light
--dirlight
     use directional light
--ai1err <arg>
     to err is artificial (player1 error 0..1)
--ai2err <arg>
     to err is artificial (player2 error 0..1)
--balldetail <arg>
     set ball detail l[ow] m[edium] h[igh] or v[eryhigh]
--rgstereo
     start in stereo mode (red-green(cyan))
--rgaim <arg>
     arg=left|right|middle for aiming eye position
--hostaddr <arg>
     arg=IP-address for TCP/IP connection
--portnum <arg>
     arg=port# for TCP/IP connection
--geometry <arg>
     <width>x<height> window geometry
--fullscreen
     play in fullscreen mode
--freemove <arg>
     arg=on|off free move in external view mode
--cuberef <arg>
     arg=on|off rendered cubemep reflections
--cuberes <arg>
     arg=<texture size for cuberef> (must be power of 2)
--bumpref <arg>
     arg=on|off bumpmap reflections of edges
--bumpwood <arg>
     arg=on|off bumpmap of wood covers
--balltraces <arg>
     arg=on|off trace lines of balls
--gamemode <arg>
     arg=match|training|tournament
--fresnel <arg>
     arg=on|off fresnel ball reflections
--avatar <arg>
     arg=on|off enable/disable abatar
--tourfast <arg>
     arg=1.0..10.0 AI fast motion ratio for tournament
--help
     this help
the color <0xrrggbb> means one byte for each red, green, blue


Program received signal SIGFPE, Arithmetic exception.
[Switching to Thread 16384 (LWP 7262)]
0x40759088 in _mesa_test_os_sse_exception_support () from 
/usr/X11R6/lib/modules/dri/savage_dri.so
(gdb) Backtrace
#0  0x40759088 in _mesa_test_os_sse_exception_support () from 
/usr/X11R6/lib/modules/dri/savage_dri.so
#1  0x40758c96 in check_os_sse_support () at common_x86.c:192
#2  0x40758de4 in _mesa_init_all_x86_transform_asm () at common_x86.c:352
#3  0x406da977 in _math_init () at m_xform.c:216
#4  0x4066b0c2 in one_time_init (ctx=0x80bbcb0) at context.c:772
#5  0x4066b95a in _mesa_initialize_context (ctx=0x80bbcb0, visual=0x80b7c78, 
share_list=0x0,
    driverFunctions=0xbffff150, driverContext=0x80bb510) at context.c:1394
#6  0x4066bb4d in _mesa_create_context (visual=0x80b7c78, share_list=0x0, 
driverFunctions=0xbffff150,
    driverContext=0x80bb510) at context.c:1494
#7  0x40778c2a in savageCreateContext (mesaVis=0x80b7c78, driContextPriv=0x80b9a40, 
sharedContextPrivate=0x0)
    at savage_xmesa.c:254
#8  0x40658d40 in driCreateNewContext (dpy=0x80b24c8, modes=0x80b7c78, render_type=0, 
sharedPrivate=0x0,
    pctx=0x80bb034) at dri_util.c:1022
#9  0x40128e16 in DriverCreateContextWrapper (psc=0x80b79f8, dpy=0x80b24c8, 
vis=0x80ba990, shared=0x0,
    ctx=0x80bb034, modes=0x0, render_type=0) at glxcmds.c:253
#10 0x40129273 in CreateContext (dpy=0x80b24c8, vis=0x80ba990, fbconfig=0x0, 
shareList=0x0, allowDirect=1,
    contextID=134969848, use_glx_1_3=0, renderType=0) at glxcmds.c:579
#11 0x40129557 in glXCreateContext (dpy=0x80b24c8, vis=0x80ba990, shareList=0x0, 
allowDirect=1)
    at glxcmds.c:657
#12 0x400a3048 in __glutCreateWindow () from /usr/lib/libglut.so.3
#13 0x400a3117 in glutCreateWindow () from /usr/lib/libglut.so.3
#14 0x08056b64 in main (argc=1, argv=0xbffff644) at billard3d.c:4988
(gdb) continue
Continuing.
player_copy1
player_copy2
player_copy3
Sergio
player_copy3.5
player_copy4
player_copy1
player_copy2
player_copy3
Bot
player_copy3.5
player_copy4
foobillard: s_span.c:565: interpolate_texcoords: Assertion `span->interpMask & 0x010' 
failed.

Program received signal SIGABRT, Aborted.
0x402a0b31 in kill () from /lib/i686/libc.so.6
(gdb) Backtrace
#0  0x402a0b31 in kill () from /lib/i686/libc.so.6
#1  0x403bd221 in pthread_kill () from /lib/i686/libpthread.so.0
#2  0x00000006 in ?? ()
#3  0x403c2ca4 in __JCR_LIST__ () from /lib/i686/libpthread.so.0
#4  0x00000006 in ?? ()
#5  0x08659ea0 in ?? ()
#6  0xbfffe784 in ?? ()
#7  0x403bd59b in raise () from /lib/i686/libpthread.so.0
Previous frame inner to this frame (corrupt stack?)

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