On Sun, May 16, 2004 at 03:49:49AM -0700, Mike Mestnik wrote:
> 
> A fue other questions, directed at the memory mngmt ppl.  What about 2d
> only page fliping, ModeX and the like?  Where these ever supported outside
> of libsvga?  Are thay rellecs from the past that can die?

Page flipping is important. DirectFB uses it a lot. fbdev is almost enough 
to implement proper page flipping. The only thing missing is getting the 
current vblank counter from the pan ioctl(). Without that good triple 
buffering is impossible. And then there is the problem that fbdev doesn't 
handle overlays so good triple buffering for overlays is impossible right 
now. That is why I'm quite fond of the "feed the kernel complete register 
values"-interface. It would work for CRTCs and overlays.

Oh and there is no 2D vs. 3D page flipping.

-- 
Ville Syrjälä
[EMAIL PROTECTED]
http://www.sci.fi/~syrjala/


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