Manuel Bilderbeek wrote:
(II) RADEON(0): [agp] GART texture map handle = 0xe0302000 (II) RADEON(0): Using 5 MB for GART textures (II) RADEON(0): Will use 2752 kb for textures at offset 0x1d50000
The card has 32MB RAM and I'm usually running at 1600x1200x24.... is this reasonable?
It seems the Radeon driver doesn't have the fallbacks you mention, then?
Of that 32MB, almost 23MB are taken up by your framebuffer and depthbuffer. That doesn't leave a lot of room for textures. You should try increasing your GART memory to 32MB or 64MB. Add a line like:
Option "GARTSize" "64M"
to your device section.
Can we make the driver use a larger GART size by default when DRI is enabled? 5MB is just about worthless. I would suggest 16MB as a bare minimum.
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