Am Montag, 14. Juni 2004 21:18 schrieb Roland Scheidegger:
> Dieter N�tzel wrote:
> > Am Montag, 14. Juni 2004 17:25 schrieb Dieter N�tzel:
> >>Am Montag, 14. Juni 2004 13:42 schrieb Dave Airlie:
> >>>texcmp isn't working for me but I can't see what is wrong on my machine,
> >>>something may have broken it recently...
> >>>
> >>>it no longer for me prints the extra info ..
> >>
> >>You mean the text which mode is running?
> >>
> >>Works fine on r200.
> >>
> >>Apart from texcyl (reflect) and celestia errors ;-)
> >
> > See this, too:
> >
> > http://marc.theaimsgroup.com/?l=dri-devel&m=108710955623137&w=2
>
> Ok. The reason it no longer works is the same as the recent ut2k4
> problems, the recent changes in teximage.c.
> Because the compressed formats are not recognized as color formats, this
> breaks all online compression (specifically, for QuakeIII the
> internalformat will be 83a1 (GL_RGB4_S3TC) whereas the format is just
> GL_RGBA).
> Brian, could you comment on that? Removing the distinction between
> compressed and uncompressed color formats (i.e. just adding the
> compressed formats to the is_color_format function) should solve this I
> guess, but there is probably a good reason that they are not in there?

Thanks Brian,

S3TC works, again.

But font is of by one in Celestia is still there.
Texture corruption, too.

Was: Re: updated i830 texture compression patch

> > Appart from S3TC I get this with Celestia: * fonts are off by (one?)
> >  * textures are wrong for distance
>
> That looks to be the same problem as the one reported with Freespace?
> (see thread "Mesa bug in new teximage code")

ipers speed decrease from 30 down to ~25 stays, too.

-Dieter


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