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https://freedesktop.org/bugzilla/show_bug.cgi?id=960       
  
           Summary: rendering error - random textures used
           Product: Mesa
           Version: unspecified
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: Drivers/DRI/r200
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]


Attached is a montage of screenshots taken at one second intervals while the
flipscreen3d screensaver is running (with the --no-rotate option).

As you can see, it starts with a screenshot of the desktop (as expected), but as
it scales that texture, other textures from previous runs of flipscreen3d are
mixed in. (Yes, previous runs. Earlier, I had an instance where flipscreen3d was
using Neverball textures.)

This is with an ATI FireGL 8800, Xorg 6.7.0 (xorg-x11-6.7.0-5), on FC2/AMD64.       
  
  
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