In gmane.comp.video.dri.devel, you wrote:
> I looked around for some free software programs that would calculate an 
> average framerate rather than simply showing a FPS counter, but I didn't find 
> any.  Something based on crystal-space would be particularly nice.

Have a look at the samples provided with the Ogre engine; they calculate the
average framerate of every run and the minima and maxima: http://www.ogre3d.org
They should be pretty useful especially for benchmarking advanced 3D stuff.

The default build links against the proprietary Cg library by Nvidia. To
circumvent that simply remove the autoconf test for Cg in configure.in,
remove CgProgramManager from PlugIns/Makefile.am and run bootstrap.sh. The
functionality is not affected as Cg shader support is loaded on demand.

Cheers,
        Moritz


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