Hi all!
From the www.opengl.org:
OpenGL 2.0 specification available for download
http://www.opengl.org/documentation/opengl_current_version.html http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
Any plans for 2.0 support in Mesa? I think the biggest "todo" is the sw-emulation of glsl?
Yeah, implementing the shading language will be a huge project. It would be nice if a group of volunteers would work together to implement it.
I'll probably start working on some of the infrastructure for 2.0 support in the near future. But the GLSL parser and code generator will be the bulk of the 2.0 work by far.
-Brian
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