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https://freedesktop.org/bugzilla/show_bug.cgi?id=1461        
   




------- Additional Comments From [EMAIL PROTECTED]  2004-09-28 14:54 -------
Ok, I know why it doesn't work. Descent3 (didn't check HG2, just downloaded the
Descent 3 demo) seems to always use projected textures - this does now work at
all with the r200 driver, so all texture coordinates will be completely wrong.
It's not that simple to fix otherwise I'd have fixed it a long time ago... 
Descent 3 works fine here with some hacked driver, unfortunately the changes
screw up some other games badly.
(Note that with the current driver you also won't get working shadow projectors
in ut2k3/ut2k4 (can very easily be seen in dm-antalus, some trees should have
large shadows), this is because of the same reason. With my hack you even get
shadow projectors in ut2k4, but unfortunately you _only_ get the shadow textures
correct in that game...).        
   
   
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