Dave Airlie wrote:
from r200_texstate.c:1340

 maybe needs to be done pairwise due to 2 parallel (physical) tex units ?
         looks like that's not the case, if 8500/9100 owners don't
complain remove this...

Anyone want to bet this has something to do with the shock rifle..
probably not but the comment stood out at me..
Actually, I more or less forgot to remove that comment. I wrote that part before I knew how that hardware bug has to be handled in case of more than 2 texture units. But I asked someone (can't remember who) who has docs and the reference driver, and apparently it is not needed. I also believe people have tested with texture units set to 2 and it still locked up. But it might be worth experimenting with that hardware bug workaround maybe, it might not be fully documented (?).

Roland


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