On (12/11/04 01:17), Roland Scheidegger wrote: > From: Roland Scheidegger <[EMAIL PROTECTED]> > To: Garry Reisky <[EMAIL PROTECTED]> > Cc: [EMAIL PROTECTED] > Subject: Re: Hyperz R200 > Date: Fri, 12 Nov 2004 01:17:12 +0100 > > Garry Reisky wrote: > >Here's what the dri/drm hyperz patches look like on my r200. > > > >http://rapture.dyndns.org/~greisky/hyperz-q3a.jpg > > That's with the drm-15 version, yes (the drm-14 version might look > different on non-rv cards)? > Hmm, a nice pattern - every 8th tile is cleared. If that screenshot is > taken in full screen mode (so coordinate source is 0/0 or something > divisable by 32/8), it would actually directly correspond to what you'd > get with that non-rv clearmask on rv cards. > Could you try changing the clearmask in radeon_state.c (just make sure > you pick the right one unless me who worked the longest time on the > wrong one first...) to 0x0, just the same as for the rv cards is used? > > Roland I think I changed the right lines to 0x0. It helped a bit but didn't fix it completely.
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