Roland Scheidegger wrote:
If tiling doesn't work with all resolutions, shouldn't those resolutions be discarded in the first place if tiling is enabled?

It just seemed to be a little harsh to throw them out altogether - some people might like to use small (doublescan) physical resolutions for some OGL apps for speed reasons for instance, which would mean they'd need to restart the X server with tiling disabled just for that.
There's also some problem with that (mode validation happens before
options parsing, not sure how easy that would be to fix).
Oh nevermind. Just saw there are plenty of Preinit routines where you can do options parsing... I must be blind ;-).

Roland


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