On Sat, 2005-01-15 at 03:29 +0100, Roland Scheidegger wrote: > > One question I still have though is regarding to the surface setup, I'm > actually not convinced the addresses are correct in all cases, because I > don't understand how all that address translation stuff works. So > currently the addresses which are used always start from 0 (which > usually is the framebuffer location), but I'm not so sure if that's > correct for instance for igps regarding how this looks to the gpu.
There's no difference between IGP and non-IGP, this simply isn't correct with recent DDX and DRM. The location of the framebuffer as seen by the GPU needs is defined by MC_FB_LOCATION. All current components have fields named along the lines of ...->fbLocation for that. -- Earthling Michel DÃnzer | Debian (powerpc), X and DRI developer Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer ------------------------------------------------------- The SF.Net email is sponsored by: Beat the post-holiday blues Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
