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https://bugs.freedesktop.org/show_bug.cgi?id=2195          
     




------- Additional Comments From [EMAIL PROTECTED]  2005-02-08 12:09 -------
(In reply to comment #3)
> The texture of the ground is missing in ut2003_demo with this patch.
> But it works well with r200 driver in sw-tnl and hw-tcl mode, and works well
> with old radeon driver.
What do you mean with "missing" - is it completely gone, or can you still see
about the right color? Is this only dm-antalus? If the answer to both is yes,
that's probably a problem with projected textures. On r200, projected textures
didn't work at all (and ground texture in dm-antalus was correct), and when I
played around with that I got projected textures working (for instance tree
shadow) but the ground texture was more or less gone - I guess wrong q texture
coordinate. Eric fixed that then together with some texgen fixes. The issue on
r100 you're seeing might be along similar lines.
          
     
     
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