On Sat, 12 Feb 2005, Jerome Glisse wrote:
Yes as a hack we could redefine this. I will check if there is no direct include of radeon_macro somewhere else. I was still wondering does texture mapping work on x86 (haven't got one near me to test) ? (with lastest cvs (say 5 min or so :)) I haven't checked deeply this as i am working on correctting the hostdata_blt of 2D driver.
Yep, texture mapping works - you can even play quake..
best
Vladimir Dergachev
So here on PPC i got noise for texture (nehe lesson 6,7,8 & glexcess)
On Sat, 12 Feb 2005 12:03:59 -0500 (EST), Vladimir Dergachev <[EMAIL PROTECTED]> wrote:
Hi Jerome,
As a hack, couldn't we redefine this macro within R300 driver ? Just put in somewhere in r300_context.h for example.
If it makes things working for PPC folks it would be great :)
best
Vladimir Dergachev
On Sat, 12 Feb 2005, Jerome Glisse wrote:
Jerome Glisse
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