{R300_EASY_TX_FORMAT(Y, Y, Y, X, Y8X8), 0},
{R300_EASY_TX_FORMAT(Y, Y, X, Y, Y8X8), 0},
But testing if the result is good is better :)
I commited a patch for big endian, i will do a test prog
so we can test texture format on x86 & ppc.
Great !
Btw, does anyone know whether we are obligated to use _dri_texformat_*
or we can use whatever we please ? Would there any speedup to be gained
from it ?
best
Vladimir Dergachev
Jerome Glisse
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