On Thu, 2005-03-03 at 20:22 +0100, Roland Scheidegger wrote: > Michel DÃnzer wrote: > > On Wed, 2005-03-02 at 16:11 +0100, Marcello Maggioni wrote: > > > >>When using HW TCL in Tuxracer or PPRacer (that is essentially the same > >>game) with my Radeon 8500 with DRI drivers dated 25 february 2005 you > >>can see that there are problems with light reflection in those places > >>where there's ice (for example in the first stage that is full of ice > >>pools ) . > > > > > > You mean the flickering? That's probably Z fighting, most likely a > > problem in the game itself. You should bring this up with the PPRacer > > project, now that there's active development there... > No, this is a result of the tcl fallback used for the GL_SPHERE_MAP > texgen (it is z fighting I guess).
Sure, but Brian told me the application has to be prepared for and deal with this. -- Earthling Michel DÃnzer | Debian (powerpc), X and DRI developer Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_ide95&alloc_id396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel