On Thu, 2005-03-03 at 20:22 +0100, Roland Scheidegger wrote:
> Michel DÃnzer wrote:
> > On Wed, 2005-03-02 at 16:11 +0100, Marcello Maggioni wrote:
> > 
> >>When using HW TCL in Tuxracer or PPRacer (that is essentially the same
> >>game) with my Radeon 8500 with DRI drivers dated 25 february 2005 you
> >>can see that there are problems with light reflection in those places
> >>where there's ice (for example in the first stage that is full of ice
> >>pools ) .
> > 
> > 
> > You mean the flickering? That's probably Z fighting, most likely a
> > problem in the game itself. You should bring this up with the PPRacer
> > project, now that there's active development there...
> No, this is a result of the tcl fallback used for the GL_SPHERE_MAP 
> texgen (it is z fighting I guess).

Sure, but Brian told me the application has to be prepared for and deal
with this.


-- 
Earthling Michel DÃnzer      |     Debian (powerpc), X and DRI developer
Libre software enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer



-------------------------------------------------------
SF email is sponsored by - The IT Product Guide
Read honest & candid reviews on hundreds of IT Products from real users.
Discover which products truly live up to the hype. Start reading now.
http://ads.osdn.com/?ad_ide95&alloc_id396&op=click
--
_______________________________________________
Dri-devel mailing list
Dri-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to