Michel Dänzer wrote:
On Tue, 2005-05-24 at 23:26 +0200, Rune Petersen wrote:

Michel Dänzer wrote:

> On Tue, 2005-05-24 at 21:44 +0200, Rune Petersen wrote:
>
>> Hi,
>> When experimenting with UT2004 demo I get:
>> DRM_RADEON_TEXTURE: return = -22
>>    offset=0x04823000
>>    image width=32 height=1024
>>     blit width=1024 height=128 data=0xa6246200
>>
>> It is random when in the game this happens. I've even managed to play some CTF before it happened(lots of colors =).
>>
>> The strange thing is DRM_RADEON_TEXTURE(radeon_cp_texture) returns -EINVAL(-22) when tex.image in NULL which it isn't before or after the call.
>
>
>
> radeon_cp_dispatch_texture() also returns EINVAL in a number of other
> cases. Is there anything apropos in the kernel output?


you are right (I managed to look at the wrong log).

[drm:radeon_cp_dispatch_texture] *ERROR* Invalid destination offset


So, possibly stating the obvious, there's basically two possibilities:
Either the 3D driver indeed uses an invalid offset, or the DRM doesn't
check correctly.

Please provide some more information about your setup, in particular the
exact versions of all the components (X, DDX driver, DRM, 3D driver,
kernel, ...) and at least the log file of the X server.

linux-2.6.10-rc3-bk2
Mesa CVS & r300_driver CVS - May 24
Xorg CVS - May 5


Rune Petersen

Attachment: Xorg.0.log.gz
Description: Binary data

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