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Jon Smirl wrote:
> Is there a way to build DRI exactly like X needs from the mesa tree or
> can this only be done instead the X tree? If I made the right set of
> stubs could I build in the mesa tree? Do I need to define
> GLX_BUILT_IN_XMESA?

Once-upon-a-time, it was possible to build libGL with a single DRI
driver built in to it.  I think this define was related to that usage.
As far as I know, that usage has been dead for at least 3 years.
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