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Brian Paul wrote:
> Philipp Klaus Krause wrote:
>> Ian Romanick schrieb:
>>
>>> Here's my opinion on the matter, but I'd like to hear from Brian or
>>> Keith.
>>>
>>> 1. All drivers should expose GL_ARB_vertex_program and
>>> GL_MESA_program_debug.  I don't care either way about the NV extensions.
>>
>> So you think we should announce it even though the spec says OpenGL 1.3
>> and 1.4 are required? Maybe Brian can tell us why he thinks that
>> GL_MESA_program_debug needs 1.4.
> 
> Mostly that just comes from re-using boilerplate from other extension
> specs.
> 
> If you want to be pedantic though, fragment programs have an instruction
> for biasing the mipmap levels used for texture filtering which has some
> interaction with GL_TEXTURE_LOD_BIAS, which was added in OpenGL 1.4.

There's a lot of stuff in ARB_fragment_program that relies on features
in OpenGL 1.3 + extensions.  My guess is that, since ARB_vp and ARB_fp
were conceived together, the same language was just copied for both.

> That said, the vertex program extensions can probably be used just fine
> with OpenGL 1.2 (or perhaps older).

That was my conclusion as well.
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