On Sun, 5 Mar 2006 22:00:39 +0000 Pedro Maia <[EMAIL PROTECTED]> wrote:
> Hello, i'm trying to play the game Cube (http://wouter.fov120.com/cube/) > but i can't because the renderization is beign done in software mode. Is > Polygon.OffsetLine not yet supported in r300, or do i need to activate any > special thing. Not supported currently. Smooth lines, line stipples, line offsets, points and point sprites are done via special voodoo tricks on r300. Some of the bits to do them are around raster setup and some of those regs are pretty touchy to make everything lock. Improving span functions might do the trick also but im not too sure thats fast enough if vector graphics programs start using 3d. I guess they will be supported when pressure gets high enough... -- Aapo Tahkola ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel