Aapo Tahkola wrote:
On Fri, 10 Mar 2006 21:58:50 +0100
Rune Petersen <[EMAIL PROTECTED]> wrote:
The best images this time were in the menu (grows upwards this time):
http://megahurts.dk/rune/stuff/nwn_menu_1.png
http://megahurts.dk/rune/stuff/nwn_menu_2.png
http://megahurts.dk/rune/stuff/nwn_menu_3.png
Get xf86-video-ati and drm with Ben's fixes and try again.
You might see it go upwards or downwards depending on how they are rending.
nwn background image is made up of four textures sized 512x512, 512x88,
288x512, 288x88.
I assumed I had a snapshot with all Ben's changes, I was wrong. updating
xf86-video-ati cured the corruption then starting nwn the second time.
As for the in-game corruption its a little different now. the second map
loaded still have corrupted textures (slightly more then before). if I
return to the first map and enter the second map again there is no
corruption apart for some green on the weapons. all subsequent maps load
with no trouble.
there might still be trouble with maps that needs textures not already
loaded.
Rune Petersen
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