Hi,

Use primary. Try to comment out every row in r300init.c which contains
0x0000140 (do not comment out already commented rows). This should
prevent screen corruption).

Peter Zubaj

On Sun, 2006-06-25 at 15:26 +0400, Elie Morisse wrote:
> Le 24.06.2006 19:27:02, Jerome Glisse a écrit :
> > Attached is the possible initialization we lack for r3xx chipset, might also
> > be usefull for r4xx. I am still not 100% confident that this solve lockup 
> > but
> > i have been able to run things a lot longuer than before without lockup.
> > 
> > Thus i want other people to test this and report if this solve any lockup
> > they might experience with r3xx/r4xx and DRI.
> > 
> > To use this change the #define ADDR to your card ADDR (use lspci -v)
> > then gcc r300init.c -o initr300 quit any X, go the console run sync, launch
> > the program (as root) rerun X and test with app which used to lockup.
> > 
> > You will have to press several time a key to go over initialization
> > step in the program if it lockup your computer please report last
> > things you see printed.
> > 
> > Report your status.
> > 
> > PS: Sorry for cross posting but i wanted to have as many tester as possible.
> > 
> > best,
> > Jerome Glisse
> > 
> > To get the ADDR use lspci -v then this is second Memory at line of your
> > graphic card for example:
> > 
> > 0000:01:00.0 VGA compatible controller: ATI Technologies Inc RV350 NJ
> > [Radeon 98 00 XT] (prog-if 00 [VGA])
> >         Subsystem: Micro-Star International Co., Ltd.: Unknown device 9560
> >         Flags: bus master, stepping, 66MHz, medium devsel, latency 64, IRQ 
> > 177
> >         Memory at f0000000 (32-bit, prefetchable) [size=128M]
> >         I/O ports at c000 [size=256]
> >         Memory at fe9f0000 (32-bit, non-prefetchable) [size=64K]
> >         Expansion ROM at fe9c0000 [disabled] [size=128K]
> >         Capabilities: <available only to root>
> > 
> 
> Glimmer of hope didn't bright long enough :'( , this doesn't seem to fix any 
> lockup for me. I tested Half-Life, Deus Ex, Hitman 2 and Jedi Outcast; 
> differently to another feedback those games have always been working but 
> lockup after a few minutes.
> 
> However i noticed that lspci displays different ADDR for primary and 
> secondary.. on bugzilla you were peeping out the secondary entry while on ml 
> this is the primary one. Here's my lspci output :
> 
> 02:00.0 VGA compatible controller: ATI Technologies Inc Radeon R350 [Radeon 
> 9800 Pro] (prog-if 00 [VGA])
>         Subsystem: ATI Technologies Inc Unknown device 0002
>         Flags: bus master, stepping, 66MHz, medium devsel, latency 32, IRQ 19
>         Memory at d8000000 (32-bit, prefetchable) [size=128M]
>         I/O ports at d000 [size=256]
>         Memory at e9000000 (32-bit, non-prefetchable) [size=64K]
>         [virtual] Expansion ROM at e8000000 [disabled] [size=128K]
>         Capabilities: <access denied>
> 
> 02:00.1 Display controller: ATI Technologies Inc Radeon R350 [Radeon 9800 
> Pro] (Secondary)
>         Subsystem: ATI Technologies Inc Unknown device 0003
>         Flags: stepping, 66MHz, medium devsel
>         Memory at e0000000 (32-bit, prefetchable) [disabled] [size=128M]
>         Memory at e9010000 (32-bit, non-prefetchable) [disabled] [size=64K]
>         Capabilities: <access denied>
> 
> First i tried the primary one (e9000000), but it screwed up both text mode 
> and X, when the second one(e9010000) worked with some "RD errors" but 
> obviously makes no difference for the games above. Which one should be the 
> correct one ?
> _______________________________________________
> xorg mailing list
> [EMAIL PROTECTED]
> http://lists.freedesktop.org/mailman/listinfo/xorg
> 
> 
> Informacia od NOD32
> Tato sprava bola skontrolovana antivirovym systemom NOD32.
> [ Projekt gaya | www.gaya.sk ]


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