Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=8009
------- Additional Comments From [EMAIL PROTECTED] 2006-08-28 15:51 ------- a) If I disable GL_ARB_vertex_program in the configuration file, then celestia is forced to use GL_NV_vertex_program instead. This means that the "multi-texture render path" is the best rendering option that I can get. I can then enable planets, ring shadows and eclipse shadows et al, and everything is happy. (I see eclipse shadows, but not ring shadows. My machine doesn't crash later.) b) If I enable GL_ARB_vertex_program then celestia jumps to using the Open GL render path before I can tell it to use the multi-texture one instead, after which the damage is done. c) I am using FC RPM package freeglut-2.4.0-4, which provides libglut.so.3.8.0. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel