Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=8060
------- Additional Comments From [EMAIL PROTECTED] 2006-09-01 14:04 ------- (In reply to comment #19) Ok hopefully fixed in cvs (and if not another not yet discovered bug at least got fixed...). If WoW not only queried but actually also tried to execute a not specified shader, a lockup probably would have happened since the driver would not have set up a vertex program but enabled it anyway, so random junk (tnl data) would have got executed (except after a chip reset where it probably defaults to program length 0). If you can verify it no longer locks up you can close this bug. Note however that WoW most likely will still render wrong if this indeed fixes the lockup, I can't imagine that it would try to use non-existing shaders on purpose. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is. ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel