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https://bugs.freedesktop.org/show_bug.cgi?id=9435
Summary: Slow performance when getting the error:
[driAllocateTexture:636] unable to allocate texture
Product: DRI
Version: DRI CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: General
AssignedTo: [email protected]
ReportedBy: [EMAIL PROTECTED]
Hi DRI Development,
when playing Cube 2 Sauerbraten I get unplayable slow performance when loading
for example some of the Single Player missions, like "An Army of one". I get 1
FPS. With the ATI proprietary drivers I get around 25 FPS (but because of the
memory leak of those, the games crashes after 1 minute).
When I defines MESA_DEBUG, I get the following error when playing those missions
repeteadly in the shell console:
[driAllocateTexture:636] unable to allocate texture
I have compiled DRI with MESA 3D 6.5.2 following the step-list in
dri.freedesktop.com. And I get DRI direct rendering as Yes. Installation seems
fine.
My video card is an ATI Mobility Radeon 9000 R250 FireGL Rev02 (according to the
"lspci" command output). I am using the Ubuntu distribution 6.10 edgy and kernel
2.6.17.10.
Other applications and games, run nicely with DRI.
But I think that Sauerbraten makes heavy use of the textures.
Let me know if you need more info.
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