Michel Dänzer wrote:
> On Thu, 2007-02-08 at 10:27 +0100, Thomas Hellström wrote:
>   
>> It could be that DRI cliprects are not correct in a composite 
>> environment, and the app perhaps tries to draw outside of the screen.
>>     
>
> That's it AFAICT. As the server side behaviour will probably be needed
> once direct rendering to redirected windows is supported, I think we
> need to work around this on the client side for now by clamping the
> cliprects to the screen. Not sure what would be the best way to do that;
> __driUtilUpdateDrawableInfo() seems like a good place, but I think its
> interface would need to be changed to pass in the screen dimensions.
> That might actually be desirable though, as it would require all the
> drivers to be adapted for now.
>
>
>   
Michel,
Could it be possible to do this in the server side of the 
__driUtilUpdateDrawableInfo() call, since there would have to be a DRI 
protocol extension and a new function to support redirected drawables 
anyway, (perhaps without cliprects and with drawable memory information)?

/Thomas




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