Michel Dänzer wrote: > On Thu, 2007-02-08 at 10:27 +0100, Thomas Hellström wrote: > >> It could be that DRI cliprects are not correct in a composite >> environment, and the app perhaps tries to draw outside of the screen. >> > > That's it AFAICT. As the server side behaviour will probably be needed > once direct rendering to redirected windows is supported, I think we > need to work around this on the client side for now by clamping the > cliprects to the screen. Not sure what would be the best way to do that; > __driUtilUpdateDrawableInfo() seems like a good place, but I think its > interface would need to be changed to pass in the screen dimensions. > That might actually be desirable though, as it would require all the > drivers to be adapted for now. > > > Michel, Could it be possible to do this in the server side of the __driUtilUpdateDrawableInfo() call, since there would have to be a DRI protocol extension and a new function to support redirected drawables anyway, (perhaps without cliprects and with drawable memory information)?
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