http://bugs.freedesktop.org/show_bug.cgi?id=10024





------- Comment #44 from [EMAIL PROTECTED]  2007-02-27 07:36 PST -------
Created an attachment (id=8882)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=8882&action=view)
R300 fragment.position * 0.005

This is a screenshot of rendering with R300 with the following fragment
program.
Bugzilla will probably destroy up the formatting here, but it should still be
readable.

MUL tmp, fragment.position, {0.005}.x;
TEX result.color, tmp, texture[0], 2D;

Ignore the fact that this isn't scaled properly, that's not the point; the
point
is what you can see in the texture that is rendered.

If you compare this to the blob screenshot which I will attach next, you can
see
the rendering is incorrect. I'm not exactly sure why yet. The blob screenshot
is
the correct one. Both screenshots are generated by exactly the same code. The
only difference is the 3D driver.


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