http://bugs.freedesktop.org/show_bug.cgi?id=12176

           Summary: 1D depth texture with GL_LUMINANCE mode is incorrect
           Product: Mesa
           Version: CVS
          Platform: Other
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i915
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]
                CC: [email protected]


on 945G(64bit), 915GV(64bit), 945GM(32bit), 
1D depth texture, with GL_LUMINANCE mode is not correct.
according to the OpenGL spec, when compare mode is set to GL_LEQUAL
r = 1.0, when R <= Dt
r = 0.0, when R > Dt

and then r is treated as luminance component. so it can only be 
(0.0, 0.0, 0.0), or (1.0, 1.0, 1.0)
for RGB components.
And, this work well in non-dri mode.


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