http://bugs.freedesktop.org/show_bug.cgi?id=13080
------- Comment #16 from [EMAIL PROTECTED] 2007-11-12 10:02 PST ------- Yeah, the depth buffer on rv100 is not tiled until you enable hyperz. This is something that was never fixed in mesa's pixel span routines, these assume that the depth buffer is always tiled. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
