http://bugs.freedesktop.org/show_bug.cgi?id=12082
[EMAIL PROTECTED] changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[EMAIL PROTECTED] ------- Comment #3 from [EMAIL PROTECTED] 2007-11-24 01:43 PST ------- bt full from mesa 7.0.2 (compiled with optimisation). I'd try with out optimisation, but the Debian mesa packages don't seem to support DEB_BUILD_OPTIONS=noopt (gdb) bt full #0 intelUploadTexImages (intel=0x8131508, t=0x86fb018, face=0) at intel_tex.c:763 firstImage = (const struct gl_texture_image *) 0x0 __PRETTY_FUNCTION__ = "intelUploadTexImages" #1 0xb743fe66 in i915UpdateTextureState (intel=0x8131508) at i915_texstate.c:835 ctx = <value optimized out> i = 0 #2 0xb7464cb0 in intelRunPipeline (ctx=0x8131508) at intel_tris.c:753 No locals. #3 0xb74f6b61 in _tnl_draw_prims (ctx=0x8131508, arrays=0x8166920, prim=0x8581d48, nr_prims=6, ib=0x0, min_index=0, max_index=23) at tnl/t_draw.c:402 bo = {0x81557e8, 0x0, 0x8131508, 0xb750bc08, 0xbffd6c48, 0xb7435b8c, 0x8131508, 0xb7a838ac, 0x1e01, 0xb7627640, 0x1, 0x18, 0xbffd6c88, 0xb7ca5ff4, 0x8131508, 0x18, 0xbffd6c68, 0xb7c42576, 0x80e7a50, 0xb7627640, 0xbffd6c88, 0xb74d11bd, 0x80e7a50, 0x858c088, 0x20, 0xb7627640, 0x8131508, 0xb7627640, 0xbffd6ca8, 0xb74bc572, 0x8131508, 0x858c088, 0x20} nr_bo = 1 tnl = (TNLcontext *) 0x8177ac8 #4 0xb74f5905 in vbo_save_playback_vertex_list (ctx=0x8131508, data=0x8833a70) at vbo/vbo_save_draw.c:220 node = <value optimized out> #5 0xb748a9f3 in execute_list (ctx=0x8131508, list=<value optimized out>) at main/dlist.c:5754 opcode = OPCODE_EXT_0 i = <value optimized out> n = (Node *) 0x8833a6c done = <value optimized out> #6 0xb748de25 in _mesa_CallList (list=15) at main/dlist.c:6842 save_compile_flag = 0 '\0' ctx = (GLcontext *) 0x2 #7 0x08076134 in draw_ball (ball=0x8445210, cam_pos={x = 0, y = -2.88207197, z = 0.854846716}, cam_FOV=40, win_width=800, reflect=0) at ball.c:1093 cnear = 0.600000024 cfar = 7 geomfact = 1 i = 143497768 detail = 2 glballlist = {13, 14, 15, 16, 17, 18, -1, -1, -1, -1, -1} ballmatr = {0.0330920666, 0.714764893, 0.698581457, 0, 0.954326034, -0.23025389, 0.190381244, 0, 0.296928942, 0.660374343, -0.689738333, 0, 0, 0, 0, 1} maxdetail = 5 array = {0xb21be008, 0xb215c008, 0xb20fa008, 0xb2098008, 0xb2036008, 0xb1fd4008, 0x0, 0x0, 0x0, 0x0, 0x0} #8 0x080786ea in draw_balls (balls={nr = 16, gametype = GAME_8BALL, ball = 0x8445210}, cam_pos={x = 0, y = -2.88207197, z = 0.854846716}, cam_FOV=40, win_width=800, spheretexbind=1, lightpos=0x80c4580, lightnr=2, cuberef_binds=0x870df08) at ball.c:1834 texmat = {1, 0, 0, 0, 0, 0.342020154, 0.939692616, 0, 0, -0.939692616, 0.342020154, 0, 0, 0, 0, 1} i = 0 j = -1218283968 fact = 6.6930231154253156e-316 v = {x = 0, y = 0, z = 0} vn = {x = 3.61535004e-43, y = 0, z = 0} stretch_matrix = {1.40129846e-45, 2.35098856e-38, 0, 1.40129846e-45, 7.49521097e-37, -1.98019505, -1.17380441e-05, 4.42609255e-34, 0, -1.98019123, -1.34981819e-05, 0, 3.61535004e-43, -1.98019886, -1.17384006e-05, 4.42609255e-34} init = 1 fresnel_init = 0 #9 0x08055b58 in DisplayFunc () at billard3d.c:3089 th = -1.2217304763960306 ph = 0 light_position = {0, 0, 0.699999988, 1} light0_position = {0, 0.699999988, 0.699999988, 1} light0_diff = {0.600000024, 0.600000024, 0.600000024, 1} light0_amb = {0.349999994, 0.349999994, 0.349999994, 1} light1_position = {0, -0.699999988, 0.699999988, 1} light1_diff = {0.600000024, 0.600000024, 0.600000024, 1} light1_amb = {0.349999994, 0.349999994, 0.349999994, 1} cam_pos = {x = 0, y = -2.88207197, z = 0.854846716} i = 0 mv_matr = {m = {-2.41330126e-05, 8.59476654e-34, -1.98027706, -2.25266267e-05, -2.41330126e-05, 8.59476654e-34, 8.59444328e-34, 8.59492082e-34, -1.98027515, 8.59475919e-34, 8.59444328e-34, -1.34981819e-05, -1.98027897, -1.34981819e-05, 1.68155816e-44, 8.59515959e-34}} prj_matr = {m = {-2.39470392e-05, 8.56747303e-34, -1.98026943, 8.59453878e-34, -1.98026752, 8.56746568e-34, 2.52233724e-44, -2.41249581e-05, -2.41330126e-05, 8.59444328e-34, -1.98027325, 8.59518531e-34, -2.41330126e-05, 8.59444328e-34, 8.56747303e-34, -2.41249581e-05}} real_dist = 2.49942183 fps = 41.666666666666664 rg_eye_dist = 0.0500000007 #10 0x08097a29 in sys_main_loop () at sys_stuff.c:699 No locals. #11 0x0805d17d in main (argc=1, argv=0xbffd7d34) at billard3d.c:5256 auxnr = 0 act_option = -1 option_index = 42 confc = 26 confv = (char **) 0x80d0170 -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel