http://bugs.freedesktop.org/show_bug.cgi?id=13527
Summary: GL_LINE_LOOP is broken on R200 Product: Mesa Version: unspecified Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/r200 AssignedTo: dri-devel@lists.sourceforge.net ReportedBy: [EMAIL PROTECTED] glBegin(GL_LINE_LOOP) doesn't draw what's expected on Radeon R200 cards on Linux, Mesa version: mesa-libGL-7.0.1-7.fc8. I discovered this bug while using Blender on Linux: the camera object is not properly drawn on my laptop equipped with a Radeon 9000 card. The camera has only 3 sides drawn. Screenshot: http://oxben.free.fr/blender/Screenshot-Blender-broken-GL_LINE_LOOP.jpg The corresponding code in Blender is in: source/blender/src/drawobject.c:drawcamera() ... glBegin(GL_LINE_LOOP); glVertex3fv(vec[1]); glVertex3fv(vec[2]); glVertex3fv(vec[3]); glVertex3fv(vec[4]); glEnd(); ... Blender uses GL_LINE_LOOP is many other places, this produce many visual gltiches on R200. I reproduced the bug easily by making a short program containing only the above opengl code. Only two lines are drawn instead of four. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- SF.Net email is sponsored by: The Future of Linux Business White Paper from Novell. From the desktop to the data center, Linux is going mainstream. Let it simplify your IT future. http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4 -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel