http://bugs.freedesktop.org/show_bug.cgi?id=13507
------- Comment #10 from [EMAIL PROTECTED] 2007-12-06 19:28 PST ------- (In reply to comment #9) > Created an attachment (id=12984) --> (http://bugs.freedesktop.org/attachment.cgi?id=12984&action=view) [details] > patch to avoid calling fb->Delete if NULL > > Can you try the attached patch? > > Also, could you print *fb from in delete_framebuffer_cb() when it crashes? > You'll find that I print'ed (struct gl_framebuffer)data in attachment #12980, which should be equivalent to fb (the compiler optimized out the fb local variable, thus the indirect reference). Insofar as I can't reproduce the problem anymore, the problem is ostensibly fixed. Nevertheless, should we be worried that the function was being called with an incompletely filled out gl_framebuffer? Moreover, the secondary crash is still lurking in the source. Is it possible that this secondary crash was just caused by the first crash, or could it represent an actual bug? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel