http://bugs.freedesktop.org/show_bug.cgi?id=14164

           Summary: [GLSL] glean/glsl1 fail:  2D Texture lookup with
                    explicit lod (Vertex shader)
           Product: Mesa
           Version: CVS
          Platform: Other
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i915
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]
                CC: [email protected], [EMAIL PROTECTED]


System Environment:
--------------------------
Platform: Q965
Arch: 32-bit
Xf86_video_intel:      commit 633dbd28218fd8a746c1735fd44a14f35bd07faa
Drm:           commit c6f175cbea1dba3fc26426243acc55b89b8a8064
Mesa:           commit 02d5ba849197e19843dad164239b51f18fb16faf
Kernel:         2.6.23
Glean:          Tip of CVS

Bug detailed description:
--------------------------
glean/glsl1 have 2 fails with the latest mesa master. This bug report is
targeted for the 2nd failure, as 1st failure you can see bug [13837] :

 Expected color: 0.25, 0, 0, 0.25
 Observed color: 0, 0, 0, 0
glsl1:  FAIL rgba8, db, z24, s8, win+pmap, id 33
        170 tests passed, 2 tests failed.


this happens whether or not INTEL_NO_TTM set.


Reproduce steps:
----------------
run glean case glsl by:
./glean -r ResultDir -t glsl1


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