http://bugs.freedesktop.org/show_bug.cgi?id=15194
--- Comment #2 from haihao <[EMAIL PROTECTED]> 2008-03-27 18:04:09 PST --- depth offset is only applied to TRIANGLE object in WM state. The CLIP thread tries to do that for glPolygonMode(GL_LINE). Unfortunately it doesn't take effect. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug. ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel