http://bugs.freedesktop.org/show_bug.cgi?id=15194





--- Comment #2 from haihao <[EMAIL PROTECTED]>  2008-03-27 18:04:09 PST ---
depth offset is only applied to TRIANGLE object in WM state. The CLIP thread
tries to do that for glPolygonMode(GL_LINE). Unfortunately it doesn't take
effect.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are on the CC list for the bug.

-------------------------------------------------------------------------
Check out the new SourceForge.net Marketplace.
It's the best place to buy or sell services for
just about anything Open Source.
http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace
--
_______________________________________________
Dri-devel mailing list
Dri-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to