http://bugs.freedesktop.org/show_bug.cgi?id=16452





--- Comment #8 from Nicolai Hähnle <[EMAIL PROTECTED]>  2008-06-23 04:41:01 PST 
---
Created an attachment (id=17320)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=17320)
Override pitch alignment in textures to 64 bytes

Except for the fact that you're saying 8x2 and 8x4 is okay, this also looks
like the required alignment for textures is different on RS690.

It would be interesting if you could try the attached patch, independently from
the texture tiling patches. The attached patch makes the alignment *larger* (to
64 bytes), but you might also want to try making the alignment *smaller* (to 16
bytes) by changing the 63 to a 15 and the 0x3f to 0x0f.

[Of course, the attached patch is incorrect for normal R300/R500 texture
engines, but if it works we've learnt something and we can then add an
appropriate case switch to the driver; yes, in the long run, enabling texture
tiling is better, but it's always nice to have the simpler fallback working as
well.]


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
-------------------------------------------------------------------------
Check out the new SourceForge.net Marketplace.
It's the best place to buy or sell services for
just about anything Open Source.
http://sourceforge.net/services/buy/index.php
--
_______________________________________________
Dri-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to