http://bugs.freedesktop.org/show_bug.cgi?id=16452
--- Comment #8 from Nicolai Hähnle <[EMAIL PROTECTED]> 2008-06-23 04:41:01 PST --- Created an attachment (id=17320) --> (http://bugs.freedesktop.org/attachment.cgi?id=17320) Override pitch alignment in textures to 64 bytes Except for the fact that you're saying 8x2 and 8x4 is okay, this also looks like the required alignment for textures is different on RS690. It would be interesting if you could try the attached patch, independently from the texture tiling patches. The attached patch makes the alignment *larger* (to 64 bytes), but you might also want to try making the alignment *smaller* (to 16 bytes) by changing the 63 to a 15 and the 0x3f to 0x0f. [Of course, the attached patch is incorrect for normal R300/R500 texture engines, but if it works we've learnt something and we can then add an appropriate case switch to the driver; yes, in the long run, enabling texture tiling is better, but it's always nice to have the simpler fallback working as well.] -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
