On Fri, Jun 27, 2008 at 12:57 PM, José Fonseca <[EMAIL PROTECTED]> wrote: > In order to properly represent the compressed textures and (yuv formats > to some extent) it is necessary to abandon the chars-per-pixels concept > in gallium, and use instead the concept of pixel blocks (in p_format.h): > > /** > * Describe accurately the pixel format. > * > * The chars-per-pixel concept falls apart with compressed and yuv images, > where > * more than one pixel are coded in a single data block. This structure > * describes that block. > * > * Simple pixel formats are effectively a 1x1xcpp block. > */ > struct pipe_format_block > { > /** Block size in bytes */ > unsigned size; > > /** Block width in pixels */ > unsigned width; > > /** Block height in pixels */ > unsigned height; > }; > > /** > * Describe pixel format's block. > * > * @sa http://msdn2.microsoft.com/en-us/library/ms796147.aspx > */ > static INLINE void > pf_get_block(enum pipe_format format, struct pipe_format_block *block) > { > switch(format) { > case PIPE_FORMAT_DXT1_RGBA: > case PIPE_FORMAT_DXT1_RGB: > block->size = 8; > block->width = 4; > block->height = 4; > break; > case PIPE_FORMAT_DXT3_RGBA: > case PIPE_FORMAT_DXT5_RGBA: > block->size = 16; > block->width = 4; > block->height = 4; > break; > case PIPE_FORMAT_YCBCR: > case PIPE_FORMAT_YCBCR_REV: > block->size = 4; /* 2*cpp */ > block->width = 2; > block->height = 1; > break; > default: > block->size = pf_get_size(format); > block->width = 1; > block->height = 1; > break; > } > } > > static INLINE unsigned > pf_get_nblocksx(const struct pipe_format_block *block, unsigned x) > { > return (x + block->width - 1)/block->width; > } > > static INLINE unsigned > pf_get_nblocksy(const struct pipe_format_block *block, unsigned y) > { > return (y + block->height - 1)/block->height; > } > > > Pipe texture will become: > > --- a/src/gallium/include/pipe/p_state.h > +++ b/src/gallium/include/pipe/p_state.h > @@ -303,7 +303,10 @@ struct pipe_texture > unsigned height[PIPE_MAX_TEXTURE_LEVELS]; > unsigned depth[PIPE_MAX_TEXTURE_LEVELS]; > > - unsigned cpp:8; > + struct pipe_format_block block; > + unsigned nblocksx[PIPE_MAX_TEXTURE_LEVELS]; > + unsigned nblocksy[PIPE_MAX_TEXTURE_LEVELS]; > + > unsigned last_level:8; /**< Index of last mipmap level present/defined > */ > unsigned compressed:1; > > > Also, with chars per pixel gone, pitch is better be specified in bytes, > rather than pixels. To make sure that nothing gets forgotten I'm going > to rename all pipe_texture and pipe_surface "pitch" members to "stride", > so that if somewhere is forgotten one gets a compiler error: > > --- a/src/gallium/include/pipe/p_state.h > +++ b/src/gallium/include/pipe/p_state.h > @@ -267,10 +267,12 @@ struct pipe_surface > enum pipe_format format; /**< PIPE_FORMAT_x */ > unsigned status; /**< PIPE_SURFACE_STATUS_x */ > unsigned clear_value; /**< XXX may be temporary */ > - unsigned cpp; /**< bytes per pixel */ > unsigned width; > unsigned height; > - unsigned pitch; /**< in pixels */ > + struct pipe_format_block block; > + unsigned nblocksx; > + unsigned nblocksy; > + unsigned stride; /**< in bytes */ > unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */ > unsigned offset; /**< offset from start of buffer, in bytes */ > unsigned refcount;
Looks good. I have fixed the problems in the i915simple driver and dri/intel winsys that where remaining. So that works now. I seem to have lost single buffer windows somewhere along the line. I donnu if this is related to these changes (probably not), but I don't have time to debug. Will fix it next week. Cheers Jakob. ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel