http://bugs.freedesktop.org/show_bug.cgi?id=18347
--- Comment #1 from Philipp Klaus Krause <[EMAIL PROTECTED]> 2008-11-02 06:14:51 PST --- [EMAIL PROTECTED] schrieb: > - intelFinish() does a bit more than is necessary, since it waits for > rendering to all color buffers to finish, not just the one we > are going to read from. Seems unlikely to matter, since presumably > the last thing done before glReadPixels() is to render to the > buffer you are going to read from. I don't think so. AFAIR using multiple buffers, rendering the next one before reading the current one is used by some applications to improve speed. Philipp -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel