On Wed, 2009-02-04 at 23:48 +0100, Thomas Hellström wrote: > Eric, > > Looking at the intel_bufmgr_gem implementation there seems to be a > number of members on a > "struct drm_intel_bo_gem" that really should be per context, like > validate_index, *reloc_* members, included_in_check_aperture etc. > > What happens if a shared texture, for example, is used by multiple > contexts from multiple threads simultaneously?
Shared textures and renderbuffers don't have relocations. validate_index is protected by the lock held across bo_exec. check_aperture needs the same locking treatment. -- Eric Anholt e...@anholt.net eric.anh...@intel.com
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