On Mon, 2009-05-11 at 19:20 +0200, Jerome Glisse wrote: > On Mon, 2009-05-11 at 16:09 +0200, Jerome Glisse wrote: > > Hi Kristian, Ian > > > > I am getting drawable size missmatch with new dri2 with format interface > > in ddx i get a size of screenx*(screeny-gnomebarsize) (from CreateBuffer > > callback in ddx) while in mesa i get screenx*screeny did you ever see > > that ? It happens with blender of course bad things happens pretty > > quickly when rendering start as ddx allocate a buffer smaller than what > > mesa thinks it's. > > > > Cheers, > > Jerome > > Okay so in xserver/hw/xfree86/dri2/dri2.c in do_get_buffers > we use dri drawable width & height to return to mesa but for > get buffer we use the xdrawable and in my case the xdrawable > is smaller than the dri drawable don't know why. > > Cheers, > Jerome
Ian before the introduction of getBuffersWithFormat, dri2 private drawable width & height of x drawable where updated with lastest drawable width & height it seems it's not the case anymore, isn't this a bug ? Does resizing any gl app work for you on intel ? What should happen is that mesa believe nothings get resized while ddx will allocate buffer of new size. Cheers, Jerome ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel