http://bugs.freedesktop.org/show_bug.cgi?id=21692
Summary: i945_miptree_layout_cube is not right for i945GM Product: Mesa Version: unspecified Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/i915 AssignedTo: dri-devel@lists.sourceforge.net ReportedBy: sgunder...@bigfoot.com Created an attachment (id=25757) --> (http://bugs.freedesktop.org/attachment.cgi?id=25757) Test case source code Mesa has separate i915 and i945 texture layout code for cubemaps, differing for 4x4 and lower mip levels. However, on my i945, the i945 code (i945_miptree_layout_cube()) seems not to be right at all. I made a small test program (attached) that makes a 64x64 cubemap and renders all faces at all mip levels. cubemap-i945-code.png is what it looks like in Mesa 7.4.1 + the patch from bug 21691. cubemap-i915-code.png is what it looks like if I tell Mesa to simply use i915_miptree_layout_cube() instead, which is identical to how ATI and nVidia cards render it (and how it's intended). Without hardware specs it's hard to say, but some has said that the i945 layout may be relevant (only) for compressed textures. It should probably be investigated. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel