http://bugs.freedesktop.org/show_bug.cgi?id=21814





--- Comment #3 from Fabio <fabio....@libero.it>  2009-05-19 09:09:12 PST ---
(In reply to comment #2)
> I've just checked in a Mesa change to print more info when this failure 
> occurs.

I get this now:

Mesa 7.6-devel implementation error: invalid texture object Target 0xcc8acc8b,
Id = 3431648395
Please report at bugzilla.freedesktop.org
main/texobj.c:335: _mesa_reference_texobj: Asserzione
'valid_texture_object(tex)' fallita.

>  However, it would be great if you could also use gdb to print *tex in
> valid_texture_object() when the assertion fails.

I tried it under gdb but the game doesn't even load (I killed it after 5
minutes, it loads instantly without gdb).


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